FOCAL POINT

COURSES

List of Available Concept Art Courses in Fall 2018 term!

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FOCAL POINT SCHOOL - "Full Intro Term"

Time: Friday-Sunday accordingly to the class schedule
First Class (fall term): 12th October 2018
Class length: 6 weeks
Instructor: Darek Zabrocki/Michal Kus
Price: $1700
Location: ""Focal Point", Rajska 6, 80-850 Gdansk, POLAND

Package of all Intro classes:

-Intro to Digital Painting
-Intro to Vehicle and Mech Design
-Intro Environment Design


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- detailed class schedule -

Time: Friday 10:00am - 1:00pm
First Class (fall term): 12th October 2018
Class length: 6 weeks
Instructor: Darek Zabrocki/Michal Kus
Price: $600
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

This is the introductory class run by two instructors. In this course you will learn about the importance of all fundamentals such as color, light or shape. You will learn how to study efficiently and how to use references. This class is essential and recommended to anyone who want to paint or draw with digital medias while strengthen their foundations when it comes to working efficiently in the entertainment industry.

Class main features:
-Understanding color, light, forms by intense trainings from references
-Composition, and thumbnailing sketching
-Applying knowledge from studies

-Building a strong foundation for concept art and illustration

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- detailed class schedule -

Time: Saturday 10:00am - 1:00pm
First Class (fall term): 13th October 2018
Class length: 6 weeks
Instructor: Michal Kus
Price: $600
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

This is a perfect class to start your journey in becoming a successful concept artist and designer.
Understand how to think in 3D space. This class emphasises on a strict perspective understanding which will be covered from the very basic stuff to more advanced while taking into consideration the funtion, aesthetics and design language.

Class main features:
-Making perspective grids and understanding its space
-Drawing and studying in perspective
-Understanding your design goals (function, visual aesthetic etc.)
-Understanding form by training how to draw complex shapes
-Understanding design flow and design language.

 

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- detailed class schedule -

Time: Saturday 2:00pm - 5:00pm
First Class (fall term): 13th October 2018
Class length: 6 weeks
Instructor: Darek Zabrocki
Price: $600
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

This is an ideal option for anyone who want to become an environment concept designer. Thanks to that class you will learn all important principles that will help you understand how to create a believable environments. You will learn how to achiev interesting and realistic compositions with simple and strong shapes. You will be introduced to designing environments that have both believeable function and visual appeal.

Class main features:
-Understanding importance of composition
-Developing your shape language and introduction
-Learning architectural basics
-Designing with a variety of approaches

 


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FOCAL POINT SCHOOL - "Full Advanced Term"

Time: Friday-Sunday accordingly to the class schedule
First Class (fall term): 12th October 2018
Class length: 8 weeks
Instructor: Darek Zabrocki/Michal Kus
Price: $2400
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

Package of all Advanced classes:

-Advanced Digital Painting
-Advanced Perspective and Hardware Design
-Advanced Environment Design


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- detailed class schedule -

Time: Friday 2:00pm - 5:00pm
First Class (fall term): 12th October 2018
Class length: 8 weeks
Instructor: Darek Zabrocki/Michal Kus
Price: $850
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

Advanced version of the class on Digital Painting.
You will learn how to use Photoshop on the expert level and how to get ready to create top quality presentations of your works!
We will go in-depth on how to focus on a material definition. Furthermore, you will learn how important brush economy is. All the core skills will be the crucial to create industry standard concept art works.

Class main features:
-Color, light and values studies from photos/movie stills
-Composition, and thumbnailing
-Applying knowledge from studies and generate original ideas
-Mastering your photoshop skills
-Creating portfolio ready works

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- detailed class schedule -

Time: Sunday 10:00am - 1:00pm
First Class (fall term): 14th October 2018
Class length: 8 weeks
Instructor: Michal Kus
Price: $850
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

Draw and design with 2d techniques like a pro! Thanks to this advanced class you will get ready to generate original and complex hardware designs in great presentable and understandable way for further development in the production pipeline. It is a must for anyone who is aiming for clean and production ready concepts. Learn how to use reference to the most effective degree and translate it to your own mechanical designs

Class main features:
-Mastering hardware design and 2D skills
-Drawing and understanding complex shapes in perspective
-Understanding the basics of mechanical engineering
-Designing in perspective
-Juggling different techniques 2D/3D to execute your ideas

 

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- detailed class schedule -

Time: Sunday 2:00pm - 5:00pm
First Class (fall term): 14th October 2018
Class length: 8 weeks
Instructor: Darek Zabrocki
Price: $850
Location: "Focal Point", Rajska 6, 80-850 Gdansk, POLAND

This is the next level class for everyone who want to become an expert environment designer. Thanks to this class you will get the essential knowledge on how to come up with believeable yet epic environments. You will be trained to find the balance between the function and visual aspect of your designs. Mastering composition will help you not only generate quick ideas but also proceed to the final presentable concept pieces.

Class main features:
-Mastering your knowledge on designing environments
-Understanding the architectural styles and incorporating them into designs
-Creating "believeable" and "functional" locations
-Using advanced 2D/3D techniques
- Mastering your design explorations
-Working on high-level environment concepts in production pipeline


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Intro to 3D

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Film Keyframes Design

 

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Digital Illustration